My background is in VFX for comedy TV. It has involved everything from marshaling the latest in real-time rendering technology to punctuate a pivotal moment, to helping construct an elaborate cinematic universe that sets the stage for fart jokes. My process is hands-on, collaborative, and resourceful—and, for projects I initiate, I often involve a collective of talented peers to help shepherd projects from start to finish.
I also collaborate with agencies and design studios and do direct-to-client work for all types of projects that need confident, purposeful, and energetic motion—everything from typography to particle effects.