I am a freelance 3D designer/director based in Brooklyn, New York and available remotely or on location. With broad experience in the production pipeline in the commercial, television, and tech industries, I use a holistic, multidisciplinary approach at every stage of a project. Although I'm a motion design and visual effects generalist, I tend to specialize in 3D tools, including Cinema 4D, Unreal Engine, and Houdini.
In addition to client work, I'm interested in pushing the boundaries of the craft with personal projects and technical R&D while staying true to my background in writing and the arts.